Haunter | 3D Model
When we decided to create a 3D fan art, the choice could only fall on a character who met our dark mood.
Haunter was entirely sculpted and textured in ZBrush, rendered in Cinema 4D with Corona Render and post-produced in Photoshop.
Take a look at the complete process here.
3d
cinema4d
concept
coronarender
creepy
ghost
haunter
light
modeling
photoshop
pokemon
rendering
sculpting
texture
thanatos digital agency
zbrush
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Posted on
May 27, 2020
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