Lego Character Customization System (Concept)

My wife and I wanted to experiment with UX and Motion Design in a mobile 3D space. We saw an opportunity to streamline the navigation and consumption of a wide range of content while also giving the user a chance to get more tacticle with the characters in a physical and reactive way. The Lego films were studied meticulously and served as a great reference to produce everything necessary for this project.

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