3D glass card UI exploration

Experimenting with 3D glass UI effects in a new workflow. Figma to C4D.

How I made this

I created it by exporting different variations of the task card and added them as nodes in octane. The opacity map just clips stuff out revealing the glass material below. The displacement map creates bumps in the design to make the labels pop out.

A couple of closer shots.

Check out the full case study on my portfolio

Ben Kókolas
Designer from planet 🌎. Combining product, branding & 3D.

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