Z levels

We are defining our elevation system (Z levels) based on a combination of 3 shadows to give it a better effect compare to the single shadow. The 0 level is the ground (so just outlined) while the 5 is the maximum elevation (like modal windows). In some interactions we use the transition between 2 levels as consequence of mouse hover

Posted on Apr 18, 2017

More by Francesco Scalambrino

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