Trot
Part of a series of animation I did a few weeks ago. I thought it might be fun to show the layer outlines so folks who are interested in that sort of thing can see how it's put together.
The horse was created in Illustrator with each part/limb brought into After Effects as a separate layer, then those layers were just parented, rotated and positioned to create the movement, with a little bit of Puppet Tool on for the ears.
after effects
dust
horse
illustrator
outline
particles
particular
process
puppet tool
trot
wireframe
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Posted on
Feb 4, 2016
More by Rich Hinchcliffe View profile
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