Mirage Festival 2018 Homepage
Three.js 3D scene including post processed (dithering shader) background clouds and appearing/disappearing elements based on scroll value.
Art Direction by CĂ©cile + Roger.
3d
animation
creative coding
dither
dithering
glsl
interactive
javascript
motion
scene
shader
shaders
slider
slideshow
threejs
three.js
webgl
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Posted on
Oct 18, 2018
More by Martin Laxenaire View profile
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